Symmetry Expressions for Anchor Points and Positions
From the “Posted on the Blog so I Can Remember it Next Time” department: A useful expression for making things symmetrical.
After Effects, scripting and nerdery
From the “Posted on the Blog so I Can Remember it Next Time” department: A useful expression for making things symmetrical.
You can use text layers in After Effects as expression editors which means, among other things that a whole lot of layers can use the same expression. This has some big advantages: expressions update as you type, which gives you instant feedback. You can see and edit your expression right in the composition viewer, without … Continue reading Using text layers as expression editors in After Effects
The lookAt() function in After Effects’ expression language doesn’t work for 2D. If you’re trying to use it to align the layer to look at a given point, without having to remember all the trigonometry you learned in school, it turns out you should have spent less time smoking behind the shelter sheds, because this is … Continue reading LookAtMe! A 2D lookAt() function in AE Expressions
I’ve built my own version of built-in After Effects expressions functions. Here’s why.
It’s great to be able to animate a stack of layers using familiar Beziér handles. This is great for flexible spines, caterpillars, snakes, or in the example I’m working on: swimming fish. It creates an easy to use rig, that allows you to easily create fluid motion with minimal controls.