Save-n-Zip: automagic backups for Lightwave3D
Because of Lightwave’s rather broken undo system you need to save lots of incremental backups when you’re working on a scene. Mike Green kindly provides a script that makes a numbered backup of your file, so that your current copy keeps the same name. Drawing on his open source (yay!) script I’ve changed it so … Continue reading Save-n-Zip: automagic backups for Lightwave3D